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Slate virtual mix rack problemcan only see three plug ins
Slate virtual mix rack problemcan only see three plug ins







slate virtual mix rack problemcan only see three plug ins

The manual suggests to always use a little noise on each channel, and then use the expander/gate to gate it out, just like on the originals. My favorite enhancements are the variable THD and noise (labeled "V–Gain") options. Added to all three plug-ins is a wet/dry mix knob for parallel compression, as well as a useful sidechain HPF. E and G can further swap circuits from notable revisions, such as "Orange" and "Pink" EQ on G. But there are also numerous optional enhancements that present themselves as tweaker screws and in the case of the added hysteresis control for the gate on the E and G plug-ins, the knob just appears when the feature is engaged.

slate virtual mix rack problemcan only see three plug ins

These plug-ins are super-efficient DSP-wise, and I had no trouble loading 72 channels into my DAW, which is running on a 2012 Mac Mini.īx_console N, E, and G do whatever a channel on the original analog consoles do, and they include all of the original hardware's compressor/limiter, expander/gate, EQ, and filter controls. The premise is that you'll use bx_console N, E, or G on every channel of your mix session to build a virtual model of the chosen console. The channels are numbered, and assignable to any instantiation of the plug-in. Using TMT, Brainworx supplies each of these plug-ins with 72 analog-style variations, as would have happened with 72 real analog channels. All three versions of bx_console incorporate TMT. Isn't that great? Brainworx says, no, not really, because channel-to-channel variance contributes to the huge sound of the old giant consoles of decades past. With digital models, we get exact channel-matching for free. This issue has long been the bane of analog circuit designers. Differences are usually subtle but sometimes not. This is a significant effort for a stereo pair, and practically impossible for a large console. The idea is that, due to the realities of variances in electrical components, no two manufactured units of audio equipment ever sound exactly the same, unless a painstaking process of hunting and testing every component for an exactly matched value is undertaken.

slate virtual mix rack problemcan only see three plug ins

That review is available online, so I will summarize what blew my mind about it - Brainworx patent-pending Tolerance Modeling Technology (TMT). I reviewed the first version of bx_console which is re-manifested as bx_console N.

slate virtual mix rack problemcan only see three plug ins

Here's a hint: It's solid state, it's logical, and you get 4000 guesses. Clearly Brainworx are avoiding use of someone's brandname here, for reasons that didn't take much internet sleuthing. The Brainworx bx_console N, E, and G plug-ins are predicated on accurate digital models of the channel strips from Neve VXS, and "British" E and G Series consoles.









Slate virtual mix rack problemcan only see three plug ins